Tag Archives: iOS

Tutorial: Particle Systems in Core Animation with CAEmitterLayer

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Particle Systems Particle systems are fun visual candy to add to your apps. They are often used to create smoke, explosions, and fire effects in games. They make great touches in productivity apps as well. Delicious Library, for example, famously consumes a book with a fire animation when you remove a book from your virtual […]

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Tutorial: Sharing Data Locally Between iOS Apps

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In the sandboxed world of iOS development sharing data between applications can prove difficult. There are a number of reasons you may want your application to share data with other applications. Releasing a paid app upgrade with a new SKU. Moving user data to a universal binary. Releasing a suite of complementary applications. Partnerships with […]

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